


Nowadays the Big Hat only gives a 5% increase in FP, and there's almost two dozen items that do that. Slap on the Blueblood Sword, a decent casting implement and bob's your uncle.
#DARK SOULS 3 CODEX UPDATE PATCH#
In an earlier patch the Sage's Big Hat gave a beefy bonus to your FP, and paired with the pretty princess robes you were quite a powerhouse as a caster, even though you were a glass cannon. Armor still grants certain bonuses, but aside from a few outliers the bonuses all feel kinda samey with even the special individual pieces being more or less the same. For example, in the most recent version (2.03.2) there is no Focusing Crystal, so all FP regenerates over time. I still have some of the DLC content to finish, but I'll put that off for another day.Ĭlick to expand.While I love Cinders, it's kinda strange that they keep juggling certain things around. However, the areas all feel completely disconnected from one another and the game overall suffers for this.
#DARK SOULS 3 CODEX UPDATE SERIES#
I enjoyed the level design of the individual areas in this game, and felt that it was overall the most consistent game in the series (DS1 is awesome for the first 75% of the game, but let down by a handful of endgame areas that seem quite unfinished or rushed, while DS2 has some REALLY annoying areas toward the end). I then discovered that this is the second-to-last boss fight and 10 minutes later I had completed the game. but decided to give the game another shot tonight and defeated them on my third attempt. I had trouble with that battle and ended up putting the game off for months. This went a lot easier and without too much trouble I got to the Lorian/Lothric fight. I had initially played as a pyromancer but got frustrated with the Abyss Watchers fight, so gave up and restarted as a melee character focusing on great swords. Oh, and remember that FP restores on its own in this mod. Lightning Arrow costs 10 FP per use, and the Spirit Amethyst restores 50 FP upon killing an enemy. Even in the early game Lightning Arrow can kill basic enemies in three shots. Then you go to the High Wall and find the chest right before the dark tower with all the thief hollows inside and pick up the Spirit Amethyst. You start with it as the Priest class, and it pretty much turns the game into a third person shooter. So that's pretty neat.Īlso the Lightning Arrow is busted as all hell. The place in the third image is about as far as he'll go (he doesn't take damage from the Sandworm either), and if you try to lure him past this point he just starts to backpedal because he went too far. Instead I lured Tsorig past them all the way over here. I didn't bring a Seed of a Giant Tree with me, so the demon/mimic/skeleton threeway fight was of little use to me. Yep, I managed to cut the ladder in such a place where the invading Tsorig landed at the base of the bridge-turned-ladder and managed to lure him all the way to the Smouldering Lake. You know that trick where you can "ride" the ladder in the Painted World if you cut it and stand in the right place so you land in the spot where you'd end up if you climb down the ladder? Well, I did that on an NPC in another location. Been playing some more Cinders, and I managed to pull off something I managed only one time before.
